060524 eventide act one release!



Hello! It feels pretty surreal to be writing this and I'm not really sure what to say tbh but I felt the need to(I wanted to) write an author's note. 

Some background: Operation Eventide was conceptualized in late 2022 when I decided writing a galge must be done. The four main character concepts were the first thing that came to me, (miriam/adelle being the original dynamic, celia + akira joining the fray next) and have stayed pretty consistent since. A “proof of concept” version was assembled in spring 2023 after learning the fundamentals of ren’py. I was iffy on the premise and my art at that point, so I proceeded to remake most of it for this final version released today!!

I have grown a lot and learned innumerable lessons in the last year-and-a-half since seriously working on this project. Getting the chance to draw and write and isolate myself with these characters has been immensely therapeutic for me, so it kind of makes me a little sad to finally free them from my brain. . . But of course I'm also really happy to share!

Needless to say. . . In no way is this project an attempt to “subvert” the visual novel genre/medium. Operation Eventide is a labor of love and tribute to the visual novel medium and the wonderful games that I adore. VNs are a very important part of my life and the driving motivation for my art-making!!

I’d like to say so much more, but maybe some other time. I uhh. . . really loved gamedev, so you’ll be seeing more of me in the future. 

Thank you for reading this small postmortem--Operation Eventide is far from over. Whatever your feelings towards this story are at the end of act one, I am forever grateful for your time!

Thank you for letting Eventide into your heart.

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